Cyber-Tech Alligator
WIND 5

Cyber-Tech Alligator

  • Archetype:
  • Alligator

  • ATK:
  • 2500

  • DEF:
  • 1600

  • View:
  • 3700




Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 8, 2026
50± 8/ 100
Power Score
Intrinsic 52
Deck 49

Cyber-Tech Alligator — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 49 · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Cyber-Tech Alligator is a vanilla Normal Monster: its description is flavor text only, with no effect clauses, so it converts into nothing beyond its own body. Its 2500 ATK earns no points; the score comes from being a clean, one-copy, splashable Level 5 WIND Machine that can serve as generic material in 15 sampled decks across 9 archetypes. The absence of combo evidence and of any effect keeps the card's combo, interaction and resource axes near zero.

Axis scores

Axis Score Evidence
Accessibility 40 Reachable only through generic draw and search, since it has no searcher or self-search text, but it is present in all 15 sampled decks at one copy each (observed).
Combo & Conversion 12 No recorded combo boards (appearances 0) and no effect text, so it builds nothing from a starter on its own (verified: no effect clause; observed: 0 appearances).
Resource Economy 40 A one-for-one body with no draw, search, banish or recursion text, so it is roughly card-neutral when played (verified: no effect clause).
Effect & Interaction 0 No negation, removal or hand-trap text, so it offers no opponent interaction (verified: no effect clause).
Material Utility 50 Level 5 WIND Machine fits common Xyz and Synchro material requirements and stays usable as material even though it has no effect; no recorded material use exists in the combo data (inferred from stats; material role 0).
Resilience & Flexibility 55 With no effect there is nothing to negate, so it resists the usual interaction, but it remains exposed to destruction and bounce; it is not multi-zone or multi-turn (inferred from text).
Deck-Building Efficiency 80 Single copy in every sampled deck, no garnet or restriction, and it fits many homes, so it is cheap to splash (observed: deck data copies distribution).

Calculation

Weight profile: Primary role Material body / Normal; no secondary role, so no blend. Intrinsic ≈ 52, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean, one-copy generic body with no garnet or self-restriction
  • Level 5 WIND Machine suits common Xyz and Synchro material requirements
  • Appears across 9 archetype homes, so it is portable between decks
  • Nothing to negate: the body keeps its value under the usual negates

Weaknesses

  • No effect text, so it has no starter, searcher, removal or negation role
  • 2500 ATK is not scored and gives no advantage on its own
  • No recorded combo or material use, so the material value is inferred rather than observed
  • Replaceable: any Level 5 Machine or WIND body can fill the same slot

Counters / choke points

  • Targeted destruction or bounce, since the card can be removed but not negated
  • Opponent extenders or boards that make a vanilla body irrelevant

Best use

Material body / Normal. Decks: Primite, Aroma, Phantasm Spiral. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, Level 5, WIND, Machine, 2500 ATK / 1600 DEF (card stats); Description is flavor text only with no effect clauses (card text); Runs one copy in all 15 sampled decks (deck data copies per deck)
  • Observed: 15 sampled decks across 9 archetypes; 80% in gameplay type 7 (deck data); Top partners co-occur at 93.3% (Primite Lordly Lode, Infinite Impermanence) (deck data); Zero recorded combo boards, so no starter, material or payoff role was observed (combo data)
  • Inferred: Vanilla status means no negation exposure and no effect-based interaction; Level 5 WIND Machine makes it usable as Xyz or Synchro material even though no recorded material use exists
  • Data gaps: no combos supplied: combo conversion and material use are text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only description is flavor text only; vanilla status is inferred from the absence of effect text











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